UMA’s values

FOR ALL

EVERYWHERE

ALL THE TIME

FOR FREE

UMA (Universal Museum of Art) is a virtual reality museum that collaborates with cultural institutions to create unique exhibitions, accessible on the internet, via the platform
the-uma.org

The ideal of UMA is the digital democratization of culture: facilitate access to art, familiarize the public with museums, promote the collections, and participate in artistic entertainment by designing fun, immersive exhibitions, in virtual reality.

Create your own exhibition!

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Meet new audiences

Mediation to handicaped audiences

Display your collection and exhibits

Discover our interface by clicking on +

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    INTERFACE

    Simple, intuitive navigation and functions, suitable for all audiences and all devices (mobile, desktop, VR)

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    3D or 360° ENVIRONMENT

    Hyperrealistic and fully customizable to reflect the architecture of the institution, the fantasy setting of an exhibition, or anything else...

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    SCENOGRAPHY

    We work with the institution's teams to create a dynamic scenography suitable for web and mobile use

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    ARTWORK LABEL

    Our editorial team publishes your labels, writes and translates the texts, adds links to the institution's website, paragraphs, etc.

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    AUDIO COMMENTS

    Our teams can record the labels, create soundscapes, guided visits, involve contributors ...

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INTERFACE

Simple, intuitive navigation and functions, suitable for all audiences and all devices (mobile, desktop, VR)

3D or 360° ENVIRONMENT

Hyperrealistic and fully customizable to reflect the architecture of the institution, the fantasy setting of an exhibition, or anything else...

SCENOGRAPHY

We work with the institution's teams to create a dynamic scenography suitable for web and mobile use

ARTWORK LABEL

Our editorial team publishes your labels, writes and translates the texts, adds links to the institution's website, paragraphs, etc.

AUDIO COMMENTS

Our teams can record the labels, create soundscapes, guided visits, involve contributors ...

Meet the team behind UMA

Jean Vergès

Co-founder & Director

My goal has always been to use the Internet to make art accessible, clear, and fun. Why? Because art & the Internet are about gathering people together, about accessibility, clarity, and fun. But so many people don't see it. So many people think art is elitist and intellectual. With UMA, my aim is to prove them wrong! Art is for anyone and everyone!

Benjamin Lanot

Co-founder & strategy

Because I am passionate about art and new technologies, I want to see them work hand in hand in lasting cooperation. At Sisso, we have been easing the greatest cultural institutions into the digital transition for 7 years. This experience has led me to picture an entirely virtual museum, where art is dematerialised and thus accessible to everyone : UMA is this dream come true!

Damien Jacq

Co-founder & tech advisor

For me, UMA embodies the ideal of a 100% digital cultural project. When it comes to art, what is at stake in today’s society? Three words: democratization, accessibility, and innovation. UMA is the solution to all three. The public will be able to project themselves in various spaces; learn about various themes; live through various temporalities, all within frequent and unique exhibitions.

Tiphaine Masurel

Development Director

I'm a culture-oriented media professional: whether it's through film, print, podcasts or other digital content. My role in strategy and development have all been about finding the right positioning and developing new businesses based on the strength of each media brand, from Numéro to Louie Media, to Universal Museum of Art.

Emma Janin Sartor

Partner Relations

Technology is a historical and social project. As a passionate of art and its transmission, it made sense to join UMA. I’ve always been convinced that an online museum would be the best way of displaying and discussing art outside the traditional norm of the gallery. Art is a pleasure, and must be accessible anywhere, and for anyone.

Romain Cayla

Co-founder

The idea of the museum in virtual reality drives me for years. I created Idside and participated to the creation of Sisso – two communication agencies working in the cultural field – with that objective in mind. Glory to UMA and the imaginary museum, a dream come true.

Benjamin Hélion

Co-founder

When Sisso was created, one of our goals was to create the first virtual museum. Some years later, it warms my heart to see that UMA has picked up the dream and carried it through! This new adventure will blur the limit between reality and the virtual for the benefit of art: UMA will allow exhibitions to exist and artworks to be reunited, in spite of material and geographical impediments.

Matthew Cordell

Co-founder & tech advisor

I jumped up at the chance to work with UMA. This team’s commitment to exploring the limits of art and innovation is inspiring, and it is a tech challenge I couldn’t pass up.